ROBERTO BIFULCO.

Build / Project

AlternateDayZ

Actions inside a game can become a story.

AlternateDayZ builds on DayZ, a multiplayer survival game set in a post-apocalyptic world. It turns player sessions, world events, and interactions with a Discord bot into illustrated stories.

The system goes beyond summarizing what happened. It analyzes actions and relationships to infer character motivations, develop story arcs, and connect individual events into scenes and chapters. The narrative grows from what players actually do together.

The ambition is to make narrative part of the experience itself: players become storytellers through their actions, seeing their choices affect the world and its characters.

AlternateDayZ has been one of my longest-running personal projects. My focus has since shifted to Alterno, where creating the worlds themselves offers more creative freedom than working within an existing game.